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Lobby Game Server

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Introduction

public struct LobbyGameServer
Represents Game Server connection information as used by the Steam Lobby system.
Note a server will always have either or both IP/Port and ID, it will never have none. ID e.g. CSteamID is used by SteamNetworking and SteamNetworkingSockets for connections. IP/Port is more offten used with 3rd party transports such as KCP, TCP, UDP, etc. A server may have both as a server may handle both SteamNetworkign and other 3rd party connections.

Fields and Attributes

Type
Name
Comment
CSteamID
id
The id of the Steam Game Server or of the Steam User acting as host
string
IpAddress
string parse of the uint IP address
uint
ipAddress
The ip address as Steam would nativly handle it
ushot
port
The connection port