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Play On Demand
Boop on demand!
A simple component that helps you hook any UnityAction, UnityEvent or other inspector feature up to a Play One Shot method.
The intent is that you use this tool to configure the source and clip to be played and then use standard Unity features or similar tools such as the Click event on a button or Bolt's ability to call methods to call the PlayOneShot method.
public void PlayOneShot();
Plays the sound configured on the source configured at the volume scale configured.