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The articles within are specific to Unity and include the engine specific tools and systems unique to the Unity version of the package.
The Steamworks Inspector is in in editor tool that exposes every Steam artifact you have configured and linked to Steam Settings and lets you observe the current state and even change those states while debugging and testing. You can learn more in the Debugging Tools article.
In Unity you have a choice in how and when you initialize the Steam API. From a simple code free drag and drop solution or perhaps you prefer greater control for a pure code solution. Either way you can learn more in our Getting Started section.