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Input Action Event

Listening for input actions

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Lets you connect an InputAction to a method that takes an InputActionUpdate value as a parameter in the Unity Editor Inspector similar to the behaviour with a UI Button Click event.



public InputactionEvent.ActionDataEvent changed;
This event expects a handler that takes an InputActionUpdate parameter such as.
public void HandleActionEvent(InputActionUpdate data)
//Do Work
;//This action happened

Fields and Attributes


public InputAction action;
A reference to the action to listen on. This action will invoke the Changed event when its data has changed as a result of update from the Steam Input system.