# Tips for Asset Developers

- [Editor Coroutines](/old-kb/assets/tips-for-asset-developers/editor-coroutines.md)
- [Package Manger in C#](/old-kb/assets/tips-for-asset-developers/package-manger-in-c.md): How to work with Unity's Package Manager in editor scripts
- [Session State Values](/old-kb/assets/tips-for-asset-developers/session-state-values.md): Surviving recompile and reload
