# Favorite Game

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## Introduction

```csharp
public struct FavoriteGame
```

Used by the [Matchmaking ](https://kb.heathen.group/old-kb/old-toolkit-for-steamworks/unity/api-extensions/matchmaking.client)interface in relation to favorite game servers.

## Fields and Attributes

<table><thead><tr><th width="187.56643368118847">Type</th><th width="183.36921690104845">Name</th><th width="375.82373346952215">Comment</th></tr></thead><tbody><tr><td>AppId_t</td><td>appId</td><td>The ID of the game</td></tr><tr><td>string</td><td>IpAddress</td><td>string representation of the IP address</td></tr><tr><td>uint</td><td>ipAddress</td><td>Steam native uint version of the IP address</td></tr><tr><td>ushort</td><td>connectionPort</td><td></td></tr><tr><td>ushort</td><td>queryPort</td><td></td></tr><tr><td>DateTime</td><td>lastPlayedOnServer</td><td></td></tr><tr><td>bool</td><td>isHistory</td><td></td></tr></tbody></table>
