Last updated
Last updated
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Meant to be attached to a game object representing non-local players. It can be used to playback the audio streamed in from those "other" players.
Plays a recieved Steamworks Voice package through the output source.
AudioSource
outputSource
The audio source to play audio through
SampleRateMethod
sampleRateMethod
The method by which to calculate samplerate
uint
customSampleRate
If using a custom sample rate, specify that rate here.
double
encodingTime
The max length of the current streaming clip time.
This can be useful for debugging