# Friend Rich Presence Update

{% hint style="success" %}

#### Like what you're seeing?

Support us as a [GitHub Sponsor](https://kb.heathen.group/old-kb/where-to-buy/become-a-sponsor) and get instant access to all our assets, exclusive tools and assets, escalated support and issue tracking and our gratitude.\
\
These articles are made possible by our [GitHub Sponsors](https://kb.heathen.group/old-kb/where-to-buy/become-a-sponsor) ... become a sponsor today!
{% endhint %}

## Introduction

Called when Rich Presence data has been updated for a user, this can happen automatically when friends in the same game update their rich presence, or after a call to [Steam Request Friend Rich Presence](https://kb.heathen.group/old-kb/old-toolkit-for-steamworks/unreal/blueprint-nodes/functions/request-friend-rich-presence).

### Steam Id

The ID of the user that this event is in relation to

### App Id

This should always be the ID of the current game

## Nodes

<figure><img src="https://4053370152-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MZWu8yFOWhCYCMkJFmR%2Fuploads%2FjKb9HL50mDd2lwTFEou5%2Fimage.png?alt=media&#x26;token=1d768b44-b261-47c0-966d-1f4aea9068c1" alt=""><figcaption><p>The event its self is created when you Bind event</p></figcaption></figure>

<figure><img src="https://4053370152-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MZWu8yFOWhCYCMkJFmR%2Fuploads%2FfkOrNBADUv0jWasGWAR4%2Fimage.png?alt=media&#x26;token=967302de-499b-4085-b337-77a8a5b4a213" alt=""><figcaption><p>One way this event can be triggered, the event may also happen as a result of normal Steam updates</p></figcaption></figure>
