# Lobby Chat Update

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## Introduction

A chat (text or binary) message for this lobby has been received. After getting this you must use [Get Lobby Chat Entry](/old-kb/old-toolkit-for-steamworks/unreal/blueprint-nodes/functions/get-lobby-chat-entry.md) to retrieve the contents of this message.

### Lobby Id

The ID of the lobby applies to

### User Changed

The user whose status in the lobby just changed - can be the recipient.

### User Made Change

Member who made the change.

### State Change

A [UEChatMemberStateChange ](/old-kb/old-toolkit-for-steamworks/unreal/blueprint-nodes/enumerators/uechatmemberstatechange.md)value indicating how the change happened

## Nodes

<figure><img src="/files/2rmylaUhg5Zsg9d643Ht" alt=""><figcaption></figcaption></figure>


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# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://kb.heathen.group/old-kb/old-toolkit-for-steamworks/unreal/blueprint-nodes/events/lobby-chat-update.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
