# Lobby Data Update

{% hint style="success" %}

#### Like what you're seeing?

Support us as a [GitHub Sponsor](/old-kb/where-to-buy/become-a-sponsor.md) and get instant access to all our assets, exclusive tools and assets, escalated support and issue tracking and our gratitude.\
\
These articles are made possible by our [GitHub Sponsors](/old-kb/where-to-buy/become-a-sponsor.md) ... become a sponsor today!
{% endhint %}

## Introduction

A chat (text or binary) message for this lobby has been received. After getting this you must use [Get Lobby Chat Entry](/old-kb/old-toolkit-for-steamworks/unreal/blueprint-nodes/functions/get-lobby-chat-entry.md) to retrieve the contents of this message.

### Lobby Id

The ID of the lobby applies to

### Subject

The ID of the subject for whom the data changed, if this is the same as the Lobby ID then the lobby's metadata changed, else it was a member and this is the member Steam ID

### Sucess

Was the update of data a success or not, this is false when Request Lobby Data was called on an invalid lobby.

## Nodes

<figure><img src="/files/fdpgxmQeblgvJa0DCF4J" alt=""><figcaption></figcaption></figure>


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://kb.heathen.group/old-kb/old-toolkit-for-steamworks/unreal/blueprint-nodes/events/lobby-data-update.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
