> For the complete documentation index, see [llms.txt](https://kb.heathen.group/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://kb.heathen.group/old-kb/old-toolkit-for-steamworks/unreal/blueprint-nodes/events/rich-presence-join-requested.md).

# Rich Presence Join Requested

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## Introduction

Called when the user tries to join a game from their friends list or after a user accepts an invite by a friend with [InviteUserToGame](/old-kb/old-toolkit-for-steamworks/unreal/blueprint-nodes/functions/invite-user-to-game.md).

{% hint style="info" %}
This callback is made when joining a game. If the user is attempting to join a lobby, then the callback [Lobby Join Requested](/old-kb/old-toolkit-for-steamworks/unreal/blueprint-nodes/events/lobby-join-requested.md) will be made.
{% endhint %}

### Steam Id

The friend they joined through. This will be invalid if not directly via a friend.

### Connection String

The value associated with the "connect" Rich Presence key or provided by the inviting user on the request.

## Nodes

<figure><img src="/files/iO8yWggiCKgp8COb8iSG" alt=""><figcaption></figcaption></figure>
