# Rich Presence Join Requested

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## Introduction

Called when the user tries to join a game from their friends list or after a user accepts an invite by a friend with [InviteUserToGame](https://kb.heathen.group/old-kb/old-toolkit-for-steamworks/unreal/blueprint-nodes/functions/invite-user-to-game).

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This callback is made when joining a game. If the user is attempting to join a lobby, then the callback [Lobby Join Requested](https://kb.heathen.group/old-kb/old-toolkit-for-steamworks/unreal/blueprint-nodes/events/lobby-join-requested) will be made.
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### Steam Id

The friend they joined through. This will be invalid if not directly via a friend.

### Connection String

The value associated with the "connect" Rich Presence key or provided by the inviting user on the request.

## Nodes

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