> For the complete documentation index, see [llms.txt](https://kb.heathen.group/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://kb.heathen.group/old-kb/old-toolkit-for-steamworks/unreal/blueprint-nodes/functions/client-run-callbacks.md).

# Client Run Callbacks

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## Introduction

Updates the Steam API callbacks with any changes reported from the Steam client. This should be called on a loop, ideally in the Game Instance or a similar global location.

### Example:

<figure><img src="/files/DHOM4Jy6ZGRSwY07YerJ" alt=""><figcaption><p>Run the callback at 30 FPS</p></figcaption></figure>

## Nodes

<figure><img src="/files/DjSO97Vi2vQDurUaU8Rk" alt=""><figcaption></figcaption></figure>
