> For the complete documentation index, see [llms.txt](https://kb.heathen.group/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://kb.heathen.group/old-kb/old-toolkit-for-steamworks/unreal/blueprint-nodes/functions/get-lobby-game-server.md).

# Get Lobby Game Server

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## Introduction

Gets information about the "game server" for this lobby.&#x20;

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This is used in both Peer-to-peer and Client-server network setups. In the case of Peer-to-peer, the connection information will be to the "Listen Server" e.g. the user acting as the server, and for a Client-Server setup, it will be to the server.
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### Lobby Id

The lobby ID to read data from

### Return Value

A [Lobby Game Server](/old-kb/old-toolkit-for-steamworks/unreal/blueprint-nodes/types/lobby-game-server.md) struct represents the connection information.

## Nodes

<figure><img src="/files/GHPpKA4h2Mb9a4IgI0V1" alt=""><figcaption></figcaption></figure>
