# Log On

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## Introduction

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Only valid for Steam Game Servers
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It is not typical to use this Log On method as it requires the use of a Game Server Acocunt token. Far more commonly used would be the [Log On Anonymous](https://kb.heathen.group/old-kb/old-toolkit-for-steamworks/unreal/blueprint-nodes/functions/log-on-anonymous) option.
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Begin the process of logging in to a persistent game server account.

This will trigger one of the following

* Servers Connected
* Server Connect Failure

### Token

For server token see <https://steamcommunity.com/dev/managegameservers> for more information.

## Nodes

<figure><img src="https://4053370152-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MZWu8yFOWhCYCMkJFmR%2Fuploads%2FqkucAZdLh7MO4QvchK8N%2Fimage.png?alt=media&#x26;token=f420ec81-2a15-411c-8e86-97309eaba8fc" alt=""><figcaption></figcaption></figure>
