> For the complete documentation index, see [llms.txt](https://kb.heathen.group/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://kb.heathen.group/old-kb/old-toolkit-for-steamworks/unreal/blueprint-nodes/functions/set-game-data.md).

# Set Game Data

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## Introduction

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Only valid for Steam Game Servers
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Sets a string defining the "gamedata" for this server, this is optional, but if set it allows users to filter in the matchmaking/server-browser interfaces based on the value.

This is usually formatted as a comma or semicolon-separated list.

Don't set this unless it actually changes, it's only uploaded to the master once; when acknowledged.

### Data

The new "gamedata" value to set. Must not be **NULL** or an empty string (""). This can not be longer than 2048

## Nodes

<figure><img src="/files/E3g0Z7KETckMArObmekM" alt=""><figcaption></figcaption></figure>
