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Sets the current user's persona name, stores it on the server and publishes the changes to all friends who are online. Changes take place locally immediately, and a Persona State Change callback is posted, presuming success. If the name change fails to happen on the server, then an additional Persona State Change callback will be posted to change the name back, in addition to the final result available in the callback.
The name to apply
An event is executed when the process is completed. This event will include
true if the name change is completed successfully.
true if the name change was retained locally. We might not have been able to communicate with Steam
A UEResult value indicating the result of the operation.

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