> For the complete documentation index, see [llms.txt](https://kb.heathen.group/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://kb.heathen.group/old-kb/old-toolkit-for-steamworks/unreal/blueprint-nodes/types/lobby-game-server.md).

# Lobby Game Server

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## Introduction

Represents the known "Game Server" information for a given lobby.&#x20;

### Is Set

True if the data is set, false otherwise

### IP

The IP address if set, otherwise empty

### Port

The connection port if set otherwise 0

### Game Server ID

The Steam ID of the user or Steam game server acting as the host if defined, otherwise 0.

{% hint style="info" %}
In a Peer to Peer (P2P) setup, this will be the Steam ID of the user running the listen server.\
\
In a Client / Server setup, this will be the Steam ID of the Steam Game Server.
{% endhint %}

## Nodes

<figure><img src="/files/dwkBVFAvvUPuItSopCuZ" alt=""><figcaption></figcaption></figure>
