# Gravity Effect

{% hint style="success" %}

#### Like what your seeing?

Support us as a [GitHub Sponsor](https://kb.heathen.group/old-kb/where-to-buy/become-a-sponsor) and get instant access to all our assets, exclusive tools and assets, escalated support and issue tracking and our gratitude.\
\
These articles are made possible by our [GitHub Sponsors](https://kb.heathen.group/old-kb/where-to-buy/become-a-sponsor) ... become a sponsor today!
{% endhint %}

## Introduction

A simple effect linear only effect which applies its force using the gravity formula.

AddForce(direction \* mass);

You can configure this effect to disable body gravity ... this mean that any body effected by this effect will have its Rigidbody.UseGravity set to false.

## Angular

No angular effect.

## Linear

Applies strength \* mass in the direction of the source.
