Trick Shot Line
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Introduction
This component works with and requires Trick Shot, like Trick Shot it comes in both 3D and 2D variants. The component will simply manage a Line Rinderer in order to draw a line along the path predicted by Trick Shot.
Namespace
Definition
Available for 3D Physics
And for 2D Physics
Fields and Attributes
Run On Start
If true the line will be updated when the Start method is called by Unity.
Continuous Run
If true the component will update the line every frame calling the Trick Shot Perdict method each frame.
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