Command Director
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Introduction
Part of the Command System of the UX Foundation and UX Compelete assets
Changes the configured Default State for the Cursor system.
Events
evtCommandFound
Occurs when a command is found in parsed text and provides a refernce to the found command.
You would add a listener on this event via theUnity inspector as you would for other Unity events or in code such as:
Assuming a handler in the form of
Then you would register the event such as:
When you no longer need this handler you should remove it for example when the behviour using it is destroyed
Fields and Attributes
Library
A reference to the command library to be used
UserOnly
Should this directory handle user only commands
Methods
ParseInput
Parses an input string and raises the command found event as required. This is most offten used with UI integrations such as a player console or chat box.
ParseCommand
Parses an input string and returns the command data found. This is a more direct solution and doesn't trigger the evtCommandFound. You will need to handle the CommandData your self.
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