Play On Demand

Boop on demand!

Introduction

Part of the Interaction Tools of the UX Complete asset

A simple component that helps you hook any UnityAction, UnityEvent or other inspector feature up to a Play One Shot method.

The intent is that you use this tool to configure the source and clip to be played and then use standard Unity features or similar tools such as the Click event on a button or Bolt's ability to call methods to call the PlayOneShot method.

Definition

Fields and Attributes

TypeNameNotes

AudioSource

output

used to play the sound

AudioClip

sound

the sound to be played

float

volumeScale

the scale of the volume for this play

Funcitons

public void PlayOneShot();

Plays the sound configured on the source configured at the volume scale configured.

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