Play On Exit
Introduction
Part of the Interaction Tools of the UX Complete asset
A simple component that plays the configured sound when the pointer exits. This uses Unity's IPointerExitHandle.
Definition
Fields and Attributes
Type | Name | Notes |
---|---|---|
AudioSource | output | used to play the sound |
AudioClip | sound | the sound to be played |
float | volumeScale | the scale of the volume for this play |
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