Selection Manager
Last updated
Last updated
Part of the Selection System of the UX Complete asset
This component simply exposes the selection changed event to the Unity Inspector and a selection of the common selection funcitons.
Selection Manager is a .NET IColleciton of SelectableObjects ... this means you can iterate over it to iterate over the selected objects
Type | Name | Notes |
---|---|---|
Occurs when the list of selected object's changes
This simply operates the API.Selection interface. The interface its self has far more useful funcitons such as searching of selected objects and more.
You are strongly encuraged to use API.Selection directly.
Adds the object to the selection
Adds multiple objects to the selection
Removes an object from selection
Removes all matching items from the selection
Clears all items from the selection
Returns true if the indicated item is in the selection
Copies the selection to a target array
Used to iterate over the selected items
int
Count
Gets the count of currently selected objects
bool
IsReadOnly
Always returns true