Cursor Animation
Introduction
Part of the Cursor System of the UX Foundation and UX Compelete assets
Defines the animation conditions for a cursor state
Definition
Fields and Attributes
Type | Name | Notes |
---|---|---|
bool | loop | should this aniamtion loop |
Texture2D[] | textureArray | lists the frames of the animation |
float | framesPerSecond | the number of frames that shold be cycled per second |
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