Cursor State
Last updated
Last updated
Part of the Cursor System of the UX Foundation and UX Compelete assets
A specialized GameEvent object which represents the state of a cursor.
Type | Name | Notes |
---|---|---|
Sets the state as active
Makes this the default state
Vector2
hotSpot
The point in the image to act as the tip or activation point of the cursor
stateOnExit
The animation settings for the cursor