Cursor State
Introduction
Part of the Cursor System of the UX Foundation and UX Compelete assets
A specialized GameEvent object which represents the state of a cursor.
Definition
Fields and Attributes
Type | Name | Notes |
---|---|---|
Vector2 | hotSpot | The point in the image to act as the tip or activation point of the cursor |
stateOnExit | The animation settings for the cursor |
Funcitons
Set State
Sets the state as active
Make Default
Makes this the default state
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