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PhysKit

Bring life to your game with Heathen's PhysKit.

GitHub Sponsors

Sponsoring Heathen on GitHub for $10 a month gets you access to the sorce repository for Steamworks, PhysKit and UX Complete.
See why GitHub sponsor is the hands down best way to Do More with Heathen in our Licensing Article.

Asset Store

Prefer to shop through Unity's Asset Store we are available there as well.

Introuction

PhysKit is a collection of physics focused APIs, componenets and tools providing stable easy to use solutions to common physics simulation needs.
All PhysKit features are designed to be light weight, modular and work along side Unity's built in tools and features not replace them.

Key Features

​Verlet Spring​
Add dynamic physics bsed motion to transforms and armature bones
​Ballistics​
Solve, predict and raycast ballistic (parabolic) trajectory
​Force Effects​
Create spherical gravity, tractor beams, wind fields and more

Feature Comparison

PhysKit is available in two packages as described below
Feature
Verlet
Complete
​Verlet Spring​
✔
✔
​API.Ballistics​
​
✔
​API.Buoyancy​
​
✔
​API.ForceEffects​
​
✔
​API.Maths​
​
✔
​API.MeshTools​
​
✔
​Physics Data​
​
✔
​Ballisitic Path​
​
✔
​Buoyancy Body​
​
✔
​Force Effects​
​
✔
​Surface Tool​
​
✔
​
​