Lobby Chat Msg
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Introduction
Represents a chat message sent from the Steam Lobby system. This can be used to identify the sending lobby, user and data and can parse the data to a string or Json serialziable object.
Fields and Attributes
Lobby
lobby
The source lobby
UserData
sender
The user that sent it
byte[]
data
The raw data sent
DateTime
recievedTime
The time stamp the message was recieved
string
Message
the string parsing of the message
Methods
The same as calling Message, this returns the data parsed using UTF8 to a string
This will read the string data into Unity's JsonUtility casting the object to the input type
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