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Lobby Game Server

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Introduction

public struct LobbyGameServer

Represents Game Server connection information as used by the Steam Lobby system.

Note a server will always have either or both IP/Port and ID, it will never have none. ID e.g. CSteamID is used by SteamNetworking and SteamNetworkingSockets for connections. IP/Port is more offten used with 3rd party transports such as KCP, TCP, UDP, etc. A server may have both as a server may handle both SteamNetworkign and other 3rd party connections.

Fields and Attributes

Type
Name
Comment

CSteamID

id

The id of the Steam Game Server or of the Steam User acting as host

string

IpAddress

string parse of the uint IP address

uint

ipAddress

The ip address as Steam would nativly handle it

ushot

port

The connection port

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