Voice Recorder
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Introduction
Meant to be attached to a game object representing the local player. This componenet helps capture voice data from the local user and prepare it for transmission.
Definition
Fields and Attributes
Type | Name | Comments |
---|---|---|
float | bufferLength | The length of buffer in seconds range 0 to 1 |
bool | IsRecording | Indicates rather or not the system is currently capturing audio. this can be set to start or stop recording |
Events
evtStopedOnChatRestricted
Occurs if voice recording is stoped due to being chat restricted
evtVoiceStream
Occurs when the buffer is ready to send another load of data and will contain the byte[] of compressed data to send. This should be hooked up to your networking solution to send the data to other users.
Methods
Start Recording
Starts the recording process.
Stop Recording
Stops the recording process.
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