Set User Avatar
Like what you're seeing?
Support us as a GitHub Sponsor and get instant access to all our assets, exclusive tools and assets, escalated support and issue tracking and our gratitude. These articles are made possible by our GitHub Sponsors ... become a sponsor today!
Introduction
A simple component meant to be attached to a UnityEngine.UI.RawImage
This can update the raw image with the indicated user's avatar and can optionally pull the local user's data on start-up.
This will update if the linked user changes their avatar image.
Definition
Events
Loaded
Occurs when the texture is loaded
The handler for this event would be as such
Fields and Attributes
UseLocalUser
This can only be set in the Unity Editor and will be false for run time created components or if not set.
This causes the component to grab the local user's ID on startup.
UserData
This returns the UserData that this component is currently tracking. Setting this will cause this component to track the user you set to it and is the same as calling LoadAvatar;
Methods
Load Avatar
Load the selected user's avatar image.
Last updated