🔵Leave Lobby
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Introduction
Leave a lobby that the user is currently in; this will take effect immediately on the client side, other users in the lobby will be notified by a Lobby Chat Update callback.
Lobby Id
The Steam ID of the lobby to invite the user to
Callback
An event that will be called when the process completes and will indicate the results of the request.
Lobby Id The lobby joined
User Changed The user the change applies to
User Made Change The user that caused the change
State Change The UEChatMemeberStateChange value
Nodes

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