Steam Lobby Invite

Fields and Attributes

Join On Invite

public bool joinOnInvite;

If true, automatically joins a lobby when an invite is received.

Join On Accept

public bool joinOnAccept;

If true, automatically joins a lobby when the invite is accepted via the Steam overlay.


Functions

Open Overlay

public void OpenOverlay()

Opens the Steam overlay invite dialog for the current lobby. Logs a warning if no valid lobby exists.

Trigger Event

public void TriggerEvent()

Manually triggers the On Invoked event with the current lobby data.

Invite User

public void InviteUser(UserData user)

Sends an invite to the specified user for the current lobby. Logs a warning if no valid lobby exists.

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