# Heathen UI Behaviour

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## Introduction

This can be used in place of MonoBehaviour and adds support for Scriptable Tags and Heathen's SelfTransform which offers a more performant approch to get a componenets root transform than the standard unity `GameObject.transform as RectTransform` option.

## Members

### Tags

```csharp
public List<ScriptableObject> tags;
```

### Self Transform

```csharp
private RectTransform _selfTransfrom;
public RectTransform SelfTransfrom
{
    get
    {
        if(_selfTransform == null)
            _selfTransfrom = GetComponenet<RectTransfrom>();
        
        return _selfTrasnform;
    }
}
```
