# Components

- [Action Hold](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/action-hold.md): Push and hold to do a thing 💡
- [Border Handle](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/border-handle.md): Get a handle on window size
- [Button Cursor State](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/button-cursor-state.md)
- [Change Cursor Default State](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/change-cursor-default-state.md)
- [Command Director](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/command-director.md)
- [Cursor Animator](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/cursor-animator.md)
- [Drag Item](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/drag-item.md)
- [Drop Container](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/drop-container.md)
- [Key Hold](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/key-hold.md)
- [Mouse Over Cursor State](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/mouse-over-cursor-state.md)
- [Move Handle](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/move-handle.md): Get a move on
- [Play On Click](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/play-on-click.md): 👉Boop!
- [Play On Demand](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/play-on-demand.md): Boop on demand!
- [Play On Down](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/play-on-down.md): 👇Boop!
- [Play On Enter](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/play-on-enter.md): 🚪Boop!
- [Play On Exit](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/play-on-exit.md)
- [Play On Up](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/play-on-up.md)
- [Pointer Hold](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/pointer-hold.md)
- [Scenes Manager](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/scenes-manager.md)
- [Selectable Object](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/selectable-object.md): 🔎Searchable multi selection system
- [Selection Manager](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/selection-manager.md)
- [Tooltip Trigger](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/tooltip-trigger.md)
- [Tooltip Window Controller](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/tooltip-window-controller.md)
- [Window](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/window.md): Simple flexable in game windows
- [Window Clamping Bounds](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/window-clamping-bounds.md)
- [Window Focus Change Event Data](https://kb.heathen.group/old-kb/toolkit-for-ui-and-ux/unity/components/window-focus-change-event-data.md)


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