ScriptableObject Initialization
Introduction
using HeathenEngineering.SteamworksIntegration;
namespace YourNameSpace
{
public class SomeScriptOfYours : MonoBehaviour
{
[SerializeField]
private SteamSettings settings;
void Start()
{
//This is all that is required
settings.Initialize();
}
}
}Steam Settings

Application Id
Artifacts

Steam Game Server Configuration
Last updated
