App.Server
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public static SteamGameServerConfiguraiton Configuraiton => get;if(API.App.Initalized)
;//Yes it is initalized
else
;//No it is notpublic static bool API.App.Initalized => get;public static Initialize(AppData appId, SteamGameServerConfiguration config);public static void LogOn()public static void SendUpdatedServerDetailsToSteam()