Overlay Manager
The original
Introduction
Events
evtOverlayActivated
public void HandleEvent(bool isOpen)
{
if(isOpen)
Debug.Log("Overlay is open");
else
Debug.Log("Overlay is closed");
}evtGameLobbyJoinRequested
evtGameServerChangeRequested
evtRichPresenceJoinRequested
Fields and Attributes
NotificationPosition
NotificationInset
IsShowing
IsEnabled
Methods
Open Overlay
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