# Chat Entry

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## Introduction

Returned by Get Lobby Chat Entry this structure defines the user who sent the message, the data of the message and the type of the message.

### Data

An array of bytes representing the raw data

### String

A string representation of that data simply handles the data as if it were UTF8 encoded bytes and will only be relevant if it was a string that was sent.

### User Id

The ID of the user that sent the message

### Type

The [UEChatEntryType ](/old-kb/old-toolkit-for-steamworks/unreal/blueprint-nodes/enumerators/uechatentrytype.md)of the message

## Nodes

<figure><img src="/files/R8WvBq0Pop7S05H1jPVw" alt=""><figcaption></figcaption></figure>


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# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://kb.heathen.group/old-kb/old-toolkit-for-steamworks/unreal/blueprint-nodes/types/chat-entry.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
