Trick Shot Line

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Introduction

This component works with and requires Trick Shot, like Trick Shot it comes in both 3D and 2D variants. The component will simply manage a Line Rinderer in order to draw a line along the path predicted by Trick Shot.

Namespace

Definition

Available for 3D Physics

And for 2D Physics

Fields and Attributes

Run On Start

If true the line will be updated when the Start method is called by Unity.

Continuous Run

If true the component will update the line every frame calling the Trick Shot Perdict method each frame.

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