Input Action Data
Last updated
Last updated
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Represents the current state of an input action and is returned by the InputAction and InputControllerData objects. Its not typical that you would create this your self. The most common use case is to use the GetActionData() method of the InputAction object in Unity or to use the API.Input class to get the action data of a specific controller.
The name of the action the data relates to
The type of action the data relates to
The handle for the controller this action data relates to
Is the action active or not
The type of input source this action reported
The current state of the action at the time this data was generated
The x axis value of this input
The y axis value of this input