Lobby Member Data
Introduction
using HeathenEngineering.SteamworksIntegration;public struct LobbyMemberData//Assuming we have a Lobby named myLobby
//We can get our LobbyMember by reading the me field
LobbyMemberData lobbyMember = myLobby.Me;lobbyMember["fieldName"] = "fieldValue";var value = API.Matchmaking.Client.GetLobbyMemberData(lobby, user, metadataKey);var value = lobbyMember[metadataKey];Fields and Attributes
Lobby
User
Is Ready
Game Version
Methods
this[string key]
Kick
Get
Last updated
