# Item Detail

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## Introduction

```csharp
public struct ItemDetail
```

Used by the [Inventory ](https://kb.heathen.group/old-kb/old-toolkit-for-steamworks/unity/api-extensions/inventory.client)interface and in the [Item Definition](https://kb.heathen.group/old-kb/old-toolkit-for-steamworks/unity/objects/classes/item-definition) to represent instances of an item.

## Fields and Attributes

<table><thead><tr><th width="234.2444989075424">Type</th><th width="178.8468268360739">Name</th><th width="375.82373346952215">Comment</th></tr></thead><tbody><tr><td>SteamItemDetails_t</td><td>itemDetails</td><td>The ID of the DLC</td></tr><tr><td>ItemProperty[]</td><td>properties</td><td>Properties of the item</td></tr><tr><td>string</td><td>dynamicProperties</td><td>Dynamic properties set on the item</td></tr><tr><td>ItemTag[]</td><td>tags</td><td>tags applied to the item</td></tr><tr><td>SteamItemInstanceID_t</td><td>ItemId</td><td>The instance ID of the item</td></tr><tr><td>SteamItemDef_t</td><td>Definition</td><td>the definition ID of the item</td></tr><tr><td>ushort</td><td>Quantity</td><td>Quantity represented by the instnace of the item</td></tr><tr><td>ESteamItemFlags</td><td>Flags</td><td><p>No Trade</p><p>Removed</p><p>Consumed</p></td></tr></tbody></table>
