Clan List
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Introduction
Displays a list of the clans the user sees e.g. is a member of or otherwise has a relationship with.
namespace HeathenEngineering.SteamworksIntegration.UI
public class ClanList : MonoBehaviour
Fields and Attributes
Filter
Can only be set in the editor, Scopes the list to specific clans
[SerializeField]
private Filter filter = Filter.Any;
Valid options include
Any
Official Groups
Public Groups
Non-official Groups
Private Groups
Followed
Content
Can only be set in the editor, The root where new records will be spawned when found
[SerializeField]
private Transform content;
Record Template
Can only be set in the editor, The template to be cloned for each entry found
[SerializeField]
private GameObject recordTemplate;
Active Filter
Updates the filter value
public Filter ActiveFilter { get; set; }
Methods
Clear
Clears the list of records being managed
public void Clear()
Update Display
Updates the displayed list of records
public void UpdateDisplay()
Match Filter
Returns true if the Clan priovided matches the filter value
public bool MatchFilter(ClanData clan)
Last updated