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Utilities

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Introduction

using API = HeathenEngineering.SteamworksIntegration.API;
public static class API.Utilities

Utilities has a few fatures that are globally avialable regardless of build platform

uint ip = API.Utilities.IPStringToUint(string address);
string ip = API.Utilities.IPUintToString(uint address);
byte[] ip = API.Utilities.IPStringToBytes(string address);
byte[] buffer = API.Utilities.FlipImageBufferVertical(width, height, data);

Client features are available under the client interface

API.Utilites.Client

What can it do?

The utilties interface contains misc features that dont fit in well to other interfaces. It can flip images, convert IP addresses frm uint, to string and back again and test Steam client's various modes.

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