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RemotePlay.Client

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Introduction

using RemotePlay = HeathenEngineering.SteamworksIntegration.API.RemotePlay.Client;
public static class RemotePlay.Client

What can it do?

Functions that provide information about Steam Remote Play sessions, streaming your game content to another computer or to a Steam Link app or hardware.

Events

Session Connected

Called when a session connects

public static SteamRemotePlaySessionConnectedEvent EventSessionConnected;

The handler would take the form

void Handler(SteamRemotePlaySessionConnected_t responce)
{
    //Do Work
}

Session Disconnected

Called when a session disconnects

The handler would take the form

How To

Get Session Counts

Get the number of currently connected sessions

Get Sessions

Get the collection of current remote play sessions

Get Session User

Gets the user data of the connected session user

Get Session Client Name

Gets the name of the session client device

Get Session Client Formfactor

Gets the formfactor of the connected session

Get Session Client Resolution

Get the resolution of the connected session

Send Invite

Invite a friend to join the game using remote play together

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